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Pirates Of Black Cove Patch 1 / v1.0.1 (официальный)Описание:
Название игры: Pirates of Black Cove
Дата выхода: 04.08.2011
Версия патча: v1.0.1
Тип патча: Официальный
Размер: 909 Мб
Patch 1 - Patch notes Hi all!
A first patch is out now for Pirates of Black Cove. It is already available through Steam and other platforms will get it in the near future.
Here's a list of changes done to this update. At the bottom is a list of some known issues - which we are already working on.
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Version 1.0.1 (Patch 1) 2.8.2011
Features: - 1001 jokes - Unit radar indicators - Tutorials can be accessed via ingame menu - Tutorial autoscroll
Looks: - Updated world visuals - Updated conversation window - New intro video - Added volcano smoke particle effect - Active skill highlight - Fixed PhysX glitches/stutter
Missions: - More time in shrimpbuck mission - Improved mission tracking in various places - Buccaneer FM1 crash fix, conversation camera - Buccaneer FM4 tracking fix - Buccaneer FM6 - Monctezuma fixes - Double click on player icon will start follow mode - Changed mansion window to open directly after the first discussion with the faction leader - Message in the bottle ships now spawned next to Corsair stronghold, and ship flags now Corsair - Use black covians for Dog Skull island and added some enemies to the cave too - Leticia stopped imitating 1st mate - Destroy the distilleries update
Misc: - Slow ships are a bit faster - Battle music stops on scene change - Barracks GUI fixes - Land battle GUI fixes - Sail damage no longer affects the speed but hull damage, fixes issues with ships just slowing down and not being able to use toolbox to remedy the situation - Can't collide with sinking ships - Reduced toolbox cooldown from 30 seconds to 15 seconds - Skill cooldown reset / skill remove on scene load - Tooltips for active skills - The end credits after boss fight - All units have names on alt - Changed dizzy time from double drinking grog from 10 seconds to 5 seconds - Long dialogue texts now fit in conversation window. Font is scaled down when text is too long. - Unit under attack sounds - Try harder not to spawn ships on land - Fixed missing civilians from strongholds - Missing skills for Jolie and Jack - Don't crash when other heroes gain level up - Mission ships captured, can't be captured again - Fixed special weapon names - Fixed "Collected artifact" -messages to last longer
+ Some minor fixes & tweaks
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Version 1.0.0 - Release version
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Known issues:
- Water isn't visible if AA is forced on from graphics drivers. (Quick fix: Set Anti-Aliasing to "application controlled" setting instead of forcing it on from ATI/NVidia settings) - Pimp the Ship stability issues at some situations - Capturing ships stability issues at some situations - Crash when leaving stronghold after disbanding units - El Torro mission stutter - Collision issues with destroyable buildings - Unit movement difficult on bridges - Cannon towers won't fire player units sometimes - Replenish cost issue - Achievements not enabled
Дата выхода: 04.08.2011
Версия патча: v1.0.1
Тип патча: Официальный
Размер: 909 Мб
Patch 1 - Patch notes Hi all!
A first patch is out now for Pirates of Black Cove. It is already available through Steam and other platforms will get it in the near future.
Here's a list of changes done to this update. At the bottom is a list of some known issues - which we are already working on.
-------------------------------------------------------------------------------------
Version 1.0.1 (Patch 1) 2.8.2011
Features: - 1001 jokes - Unit radar indicators - Tutorials can be accessed via ingame menu - Tutorial autoscroll
Looks: - Updated world visuals - Updated conversation window - New intro video - Added volcano smoke particle effect - Active skill highlight - Fixed PhysX glitches/stutter
Missions: - More time in shrimpbuck mission - Improved mission tracking in various places - Buccaneer FM1 crash fix, conversation camera - Buccaneer FM4 tracking fix - Buccaneer FM6 - Monctezuma fixes - Double click on player icon will start follow mode - Changed mansion window to open directly after the first discussion with the faction leader - Message in the bottle ships now spawned next to Corsair stronghold, and ship flags now Corsair - Use black covians for Dog Skull island and added some enemies to the cave too - Leticia stopped imitating 1st mate - Destroy the distilleries update
Misc: - Slow ships are a bit faster - Battle music stops on scene change - Barracks GUI fixes - Land battle GUI fixes - Sail damage no longer affects the speed but hull damage, fixes issues with ships just slowing down and not being able to use toolbox to remedy the situation - Can't collide with sinking ships - Reduced toolbox cooldown from 30 seconds to 15 seconds - Skill cooldown reset / skill remove on scene load - Tooltips for active skills - The end credits after boss fight - All units have names on alt - Changed dizzy time from double drinking grog from 10 seconds to 5 seconds - Long dialogue texts now fit in conversation window. Font is scaled down when text is too long. - Unit under attack sounds - Try harder not to spawn ships on land - Fixed missing civilians from strongholds - Missing skills for Jolie and Jack - Don't crash when other heroes gain level up - Mission ships captured, can't be captured again - Fixed special weapon names - Fixed "Collected artifact" -messages to last longer
+ Some minor fixes & tweaks
-------------------------------------------------------------------------------------
Version 1.0.0 - Release version
-------------------------------------------------------------------------------------
Known issues:
- Water isn't visible if AA is forced on from graphics drivers. (Quick fix: Set Anti-Aliasing to "application controlled" setting instead of forcing it on from ATI/NVidia settings) - Pimp the Ship stability issues at some situations - Capturing ships stability issues at some situations - Crash when leaving stronghold after disbanding units - El Torro mission stutter - Collision issues with destroyable buildings - Unit movement difficult on bridges - Cannon towers won't fire player units sometimes - Replenish cost issue - Achievements not enabled
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