Название игры:Hydrophobia Prophecy
Дата выпуска патча:03.06.2011 Тип патча:Официальный
Версия патча:Patch v1.0.1385r19
Таблетка:Вшита (THETA)
Установка: Установить патч. Играйте.
Changelog:
- Fix for lights intensities going out of range. - Possible fix for the intense light bug. - Fix for Kate sometimes getting inside objects when detaching from cover.
- Fixed issue where, with the camera at certain angles while in cover,
pressing a single direction key (WASD) would not detach you from cover
and you would have to hold 2 keys simultaneously to exit cover in these
situations. - Fix for some users getting no audio.
- Audio device selection now available on launcher, if no selection
has been made then game defaults on launcher and in the game to the
default windows device. - Added support for sli/crossfire configuration in the ded.ini. - Moved cutscene skip onto the right mouse button.
- Checkpoints added in various places throughout the game according to forum/Darknet feedback - Some initial particle system performance improvements (more performance improvements to come in subsequent patches) - Option to disable cutscene skip functionality added to .ini - Back remapped to right mouse button as requested by forum users - Leaderboard glitches fixed
- Fix for MAVI / CCTV not scanning items or opening doors which the
FPS is 93+ (an additional fix for the same issue caused by low FPS is
coming next) - More performance optimisations, particularly water spray to help improve FPS (more optimisations coming soon) - Fixed a control lock up which would occur if you grabbed floating cover immediately after tapping zoom aim - Fixed leaderboard self rank showing the wrong listing if you happened to be at the bottom of a leaderboard page
- Fix for some users experiencing cracking and popping audio - Camera tweaks and improvements - Performance improvements - Fix for some instances of audio effects cutting out or triggering out of sync - Fix for issue where users could not complete the back jump to the vent in the Plaza level - Added some extra checkpoints according to Darknet data
- More FPS performance improvements - Water powers SFX improvements - Character animation when aiming tweaked and improved - Fixed bug where player could get locked in aim mode - Fix bug where menu navigation sounds could trigger in game
- Improved water powers keyboard and mouse controls based on community
feedback by switching to a simple toggle to activate/deativate water
powers - Improved bloom (HDR) to make visuals sharper and smoother - Updated German / Italian translations - Fixed bug where SARA could disappear and prevent progress - Fixed rare bug which could cause character to get sucked through objects - Improved water reflection / refraction - Improved Sonic Rounds based on community feedback so full charged headshots are more effective - Fix for issue where character could get stuck inside ramp-like object - Fix for rare bug which could cause character to fold in half while ascending in water - Fix for rare bug where character could back / side roll through geometry - Improved camera when aiming and surfacing / diving while using floating cover - Leaderboard display issue fixed - Fixed some crashes - Plaza battle design improvements based on community feedback - SARA battle design improvements based on community feedback