Год выпуска: 2010 Версия патча: Update6 Язык : английский Тип патча: официальный Таблетка: присутствует
Установка 1. Установить патч (Fallout.New.Vegas.Update.6.exe ) 2. Скопировать содержимое папки SKIDROW в папку с установленной игрой 3. Играть Fallout New Vegas Update 6 info:
Fallout: New Vegas 1.3
This update contains optimizations and stability improvements, as well as the following balance changes:
Guns Changes:
- Automatic Guns - SMGs, the Assault Carbine, and the LMG are more
accurate across the board. They're also more durable. 12.7mm SMG mag
capacity increased to 21.
- Shotguns - Buckshot has received a
x1.2 inherent DAM mod. This slightly incentivizes using buckshot over
slugs when enemy armor is not an issue. Magnum buckshot has a x1.3 DAM
mod and a small amount of DT bypass. Spread for many shotguns has been
lowered.
- Hunting Rifle, Anti-Materiel Rifle - Hunting Rifle
and AMR now have the lowest spread of all rifles. Hunting Rifle RoF
increased, Crit Chance set to x2. Anti-Materiel Rifle's Crit DAM has
been raised from 80 to 110 to make it more viable when compared to the
Gobi.
- Sniper Rifle, Gobi Campaign Scout Rifle - Sniper Rifle
and Gobi now have a higher RoF and lower AP cost. Both have x2 Crit
Chance. Gobi has increased DAM and much higher Crit DAM over the Sniper
Rifle.
- That Gun - That Gun is now a slow-firing hand cannon that does huge DAM firing 5.56mm out of a short barrel.
- Hunting Revolver - RoF increased.
- Service Rifle - DAM slightly lowered, firing animation changed to the
one used by Marksman Carbine, RoF dramatically increased. Spread
decreased.
- Silenced .22 Pistol, SMG - Crit DAM and Crit Chance significantly increased.
- 5mm Ammo - Base ammo has 10 points of DT bypass. AP variants have 25
points of DT bypass. This affects the Assault Carbine, Minigun, and CZ57
Avenger.
- .308 JSP - DAM mult reduced from x1.5 to x1.3. x2 CND degradation effect added.
- Lever-Action Rifles - Cowboy Repeater, Trail Carbine, Brush Gun - RoF
has been slightly reduced, AP costs have been significantly increased,
and spread has been slightly increased. Cowboy Repeater Custom Action
RoF increase has been reduced. La Longue Carabine spread has been
significantly lowered.
Explosives Changes:
- Dynamite - Larger explosion radius.
- Frag and Plasma Grenades – DAM increased.
- 25mm Grenades - Slightly increased DAM on the explosion.
- 40mm Grenades - Significantly higher DAM on the explosion.
- Missile Launcher / Fat Man - Now have much better zoom FoV and good
accuracy. Missile and Fat Man projectiles (not the explosion) have a
large base DAM. Both are extremely effective on direct hits, but still
potent even if a direct hit is not scored. N.B.: Listed DAM on weapons
assumes a direct hit!
Energy Weapons Changes:
-
Gatling Laser - Base DAM is higher. Against heavily armored targets,
this is still a poor weapon. Against lightly armored targets, especially
with Over Charge or Max Charge ECPs + Focus Optics + Laser Commander,
it has extraordinary DPS.
- Tesla Cannon, Tesla-Beaton
Prototype - These now consume far less ammo per shot and can be fired
several times before a reload. DAM is beefy with an additional 2 second
DoT.
- Pew-Pew - Lower ammo capacity, consumes far fewer ECs per shot. Still a two-shot weapon.
Melee Weapon and Unarmed Changes:
- Ripper, Chainsaw, Thermic Lance - DAM lowered, all ignore DR/DT.
- Bladed Gauntlet, Mantis Gauntlet - Ignore DR/DT flags removed (were
not supposed to be marked as such). Mantis Gauntlet animation/sound
fixed.
Perk Changes:
- Splash Damage – Functions properly.
- The Professional - 10mm Pistol, SMG added to perk list.